Dreams…

People elude me when I talk about dreams. From distant skies and certain angles I get different opinions on dreams and especially those who have been working for years. I however still hold on to dreams, and they provide me a safe spot for my own desires, pride, and deepest hopes to get somewhere someday.

If stars were as bright as they were when I was little, I would be the happiest kid around. As we grow up, dreams starts to fade, boys turn to men, and time bypasses faster. When will we learn to appreciate time and observe life as we did when we were kids?

I’m done with my dreamy stories =p I’m working somewhere I feel like comfort zone, but my dreams still are as bright as they were before, and always will be that way

~nick

Uploaded Compiled Creature Works

I’ve recently been working on a compilation of my work, I’ve just uploaded it.

Can be downloaded from www.teapot.com.my/spideynick/CreatureWorks_Short.pdf Sorry bout the huge size (6MB++) I’ll try to get a website up soon for the links.

Cheers~
nick

did some gardening and landscaping :P

Knarloc Turntable with a tad of vegetation (a.k.a rumput)

Knarloc_Comp01_resize.jpg
Knarloc_Comp01_resize.jpg

I’m done with Go Academy training! Yey~ now off to my internship, anyone can recommend me a good company where i can learn stuff? b4 i really get involved wif the “working hazard” in msia’s animation industry.

~cheers

nick

 

turnytable

i’ve decided to give knarloc a dark-red-brown turny table, but it seems so plain n dull. so here’s how it hass worked out so far.

KnarlocTurntable.jpg
KnarlocTurntable.jpg

 

 

Knarloc Renders

been stuck playing persona 3 and been lazy

:P

I wish rendering could be faster. Here’s one of my latest knarloc renders.

 

KnarlocHighPost.jpg
KnarlocHighPost.jpg

Behold the Eye!

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CC_00228.jpg
CC_00000.jpg
CC_00000.jpg
CC_00322.jpg
CC_00322.jpg

Yep, it’s done. Currently rendering this dude draegath, it’s not the best, but it sure took quite some time for juz a “simple” (in a way) head. Been on and off my work, got another 1 more month to spit out all my work into a reel.

 

 

Wish me luck

~nick

Photoshop N Movies?

What does photoshop n movies have in common? hmmm.. check this: http://photojojo.com/content/tutorials/best-movie-effect-photo-tutorials-photoshop/

:D

Draegath Renders

Hello! :D (omg, why am i saying hello to myself in my own blog @_@)

neways, here’s da first render of the Draegath Head Renders.

Still gotta tweak tho. Juz glad the displacement map and UV nightmares are over…

~nick

Draegath Zbrush Practice!

I’ve been sculpting n sculpting n sculpting… but not using clay la… more like digital clay. Been so obsessed with Zbrush these few days. But the worse part is, i alwiz do something wrong when exporting from maya. Displacements always turn out crappy. I think i redid more than 3 times.

Here are the 3 rosaked version.. wasted~~

First Sculpt!
First Sculpt!
2nd Try
2nd Try
3rd try, then UV also rosak.
3rd try, then UV also rosak.

I later thought I got it right, did more details, then by the time i was too happy to realize, yep… it gone bad again

:(

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaargh!!!! y, why does the UV get messed up when i import back to maya

:(

Pics Below…

Keeps trying,

~nick

Anatomy of Reptiles - Mizurdeen - Part 0.5 =P

Here goes, I finally managed to get Zbrush and Maya to be friends! Darn, after almost a month time of tweaking, rigging, modelling, sculpturing, Mizurdeen is finally in Zbrush and I have done countless tests to make sure the Displacement mapping works. *Sweats*

Yep, I’m currently sculpting in Zbrush, Maya’s Sculpt Tools just does not fulfill my appetite. Got it rigged up and ready to go but the only problem is deformations on normal/displacement maps. I wonder if it will look crapped up? I still got a long way to go on this, but I gotta speed things up…

Meanwhile, I’m getting more refs from crocs, lizards, iguanas and the alike. Anybody can pinjam me thier pet iguana? ^_^